Ascension increases game difficulty while unlocking new content and scaling rewards.
| Stat | Scaling |
|---|---|
| Enemy HP | +15% per level |
| Enemy Damage | +12% per level |
| Gold Reward | +25% per level |
| Loot Rarity | +2% per level |
| Level | Unlock |
|---|---|
| 1 | Base Game |
| 2 | Elite Enemies |
| 3 | Boss Phase 2 (at 50% HP) |
| 4 | Event: Cursed Shrine |
| 5 | Boss Phase 3 (at 25% HP) |
| 6 | Affixes: Enrage & Counter |
| 7 | Event: Blood Pact |
| 8 | Affixes: Mirror & Berserk |
| 9 | Event: Void Portal |
| 10 | Ultimate Challenge |
Phase 2 (Ascension 3+, triggers at 50% HP):
Phase 3 (Ascension 5+, triggers at 25% HP):